VCT 关键回合:手枪局、强起与输后反弹
每支 VCT 战队如何处理决定胶着地图的局面:手枪局及其后一回合,以及输掉一回合后怎么花钱。同样的数据(可按赛事、对手和地图筛选)见战队数据中的“关键回合”表。
赛季
赛区
最少地图
第 1 和第 13 回合及其后一回合:赢下手枪局、手枪局胜后扩大优势、手枪局负后反击。可按任意列排序。
2026 赛季 VCT 手枪局最强的战队是 Fire Flux Esports,手枪局胜率 59.4%(19 / 32,统计地图数不少于 10 的战队)。
| # | 战队 | 地图胜–负 | 手枪局胜率 | 手枪局胜后下一回合 | 手枪局负后下一回合 |
|---|---|---|---|---|---|
| 1 | Fire Flux Esports↗ | 10–6 | 59.4% | 84.2% | 23.1% |
| 2 | DetonatioN FocusMe↗ | 26–29 | 59.1% | 90.8% | 8.9% |
| 3 | ENVY↗ | 18–28 | 56.5% | 84.6% | 12.5% |
| 4 | Wuxi Titan Esports Club↗ | 24–38 | 54.8% | 88.2% | 8.9% |
| 5 | NRG↗ | 59–40 | 54.5% | 90.7% | 8.9% |
| 6 | ONSIDE GAMING↗ | 6–5 | 54.5% | 75.0% | 30.0% |
| 7 | Evil Geniuses↗ | 17–28 | 54.4% | 79.6% | 2.4% |
| 8 | Global Esports↗ | 45–37 | 54.3% | 88.8% | 9.3% |
| 9 | Paper Rex↗ | 68–44 | 54.0% | 83.5% | 15.5% |
| 10 | Eternal Fire↗ | 21–19 | 53.8% | 86.0% | 8.3% |
| 11 | FNATIC↗ | 28–27 | 53.6% | 89.8% | 12.0% |
| 12 | Natus Vincere↗ | 19–24 | 53.5% | 91.3% | 10.0% |
| 13 | Xi Lai Gaming↗ | 51–42 | 53.2% | 92.9% | 13.8% |
| 14 | LEVIATÁN↗ | 48–31 | 53.2% | 84.5% | 6.8% |
| 15 | Nongshim RedForce↗ | 51–33 | 53.0% | 85.2% | 19.0% |
| 16 | Karmine Corp↗ | 27–26 | 52.8% | 85.7% | 6.0% |
| 17 | Dragon Ranger Gaming↗ | 34–39 | 52.7% | 87.0% | 8.7% |
| 18 | JD Gaming↗ | 34–44 | 52.6% | 82.9% | 13.9% |
| 19 | Team Liquid↗ | 46–34 | 52.5% | 84.5% | 11.8% |
| 20 | Sentinels↗ | 17–23 | 52.5% | 83.3% | 13.2% |
| 21 | KIWOOM DRX↗ | 29–32 | 52.5% | 87.5% | 8.6% |
| 22 | LOUD↗ | 33–31 | 52.3% | 91.0% | 14.8% |
| 23 | Team Vitality↗ | 47–34 | 51.9% | 84.1% | 14.1% |
| 24 | 100 Thieves↗ | 45–28 | 51.4% | 90.5% | 16.9% |
| 25 | GIANTX↗ | 14–28 | 51.2% | 81.4% | 17.5% |
| 26 | ZETA DIVISION↗ | 15–28 | 51.2% | 97.7% | 7.3% |
| 27 | G2 Esports↗ | 66–40 | 50.9% | 92.6% | 21.2% |
| 28 | Guangzhou Huadu Bilibili Gaming↗ | 29–31 | 50.8% | 95.1% | 10.2% |
| 29 | T1↗ | 52–32 | 50.0% | 88.1% | 19.0% |
| 30 | FUT Esports↗ | 39–40 | 50.0% | 92.4% | 15.2% |
| 31 | TYLOO↗ | 45–31 | 50.0% | 92.1% | 17.1% |
| 32 | All Gamers↗ | 40–36 | 49.3% | 84.0% | 10.4% |
| 33 | Team Heretics↗ | 37–32 | 49.3% | 92.4% | 15.7% |
| 34 | Trace Esports↗ | 27–36 | 49.2% | 87.1% | 12.5% |
| 35 | Gentle Mates↗ | 29–30 | 48.3% | 84.2% | 14.8% |
| 36 | FunPlus Phoenix↗ | 18–23 | 47.6% | 84.2% | 7.0% |
| 37 | Enterprise Esports↗ | 9–6 | 46.7% | 85.7% | 6.3% |
| 38 | Gen.G↗ | 19–24 | 46.5% | 92.5% | 13.0% |
| 39 | FURIA↗ | 28–35 | 46.0% | 86.2% | 13.2% |
| 40 | KRÜ Esports↗ | 21–27 | 45.8% | 95.5% | 9.8% |
| 41 | EDward Gaming↗ | 49–40 | 45.5% | 85.2% | 13.4% |
| 42 | FULL SENSE↗ | 29–33 | 45.2% | 89.3% | 7.4% |
| 43 | VARREL↗ | 15–25 | 45.0% | 83.3% | 11.4% |
| 44 | Team Secret↗ | 9–27 | 44.4% | 84.4% | 7.5% |
| 45 | BBL Esports↗ | 27–26 | 44.3% | 89.4% | 11.9% |
| 46 | Wolves Esports↗ | 18–32 | 44.0% | 86.4% | 14.3% |
| 47 | MIBR↗ | 28–28 | 43.8% | 89.8% | 9.5% |
| 48 | Nova Esports↗ | 19–21 | 43.8% | 74.3% | 13.3% |
| 49 | Sharper Esports↗ | 6–6 | 41.7% | 80.0% | 14.3% |
| 50 | Eintracht Frankfurt↗ | 8–4 | 41.7% | 90.0% | 7.1% |
| 51 | Rex Regum Qeon↗ | 25–31 | 40.2% | 77.8% | 16.4% |
| 52 | PCIFIC Esports↗ | 8–30 | 39.5% | 83.3% | 11.1% |
| 53 | Joblife↗ | 7–6 | 38.5% | 100.0% | 12.5% |
| 54 | Cloud9↗ | 22–26 | 36.5% | 88.6% | 14.8% |
强起率只统计胶着的输局后回合(不含手枪局、手枪局后一回合、半场末回合和加时;分差不超过 4;双方都未到赛点),因此反映的是习惯而非比分。输后反弹指任意输局后的下一回合。加时胜率指打到 12–12 进入加时的地图的胜率。中国赛区联赛地图没有经济数据,强起两列显示“—”。
2026 赛季,MIBR 最常强起,在 21.3% 的胶着输局后回合中花光经济;Joblife 输后反弹最强,输局后的下一回合胜率 44.6%。
| # | 战队 | 地图胜–负 | 强起率 | 强起胜率 | 输后反弹 | 加时胜率 |
|---|---|---|---|---|---|---|
| 1 | MIBR↗ | 28–28 | 21.3% | 40.3% | 39.6% | 50.0% |
| 2 | Cloud9↗ | 22–26 | 20.6% | 46.6% | 39.4% | 66.7% |
| 3 | KRÜ Esports↗ | 21–27 | 19.9% | 49.1% | 37.6% | 0.0% |
| 4 | NRG↗ | 59–40 | 19.4% | 46.5% | 42.3% | 66.7% |
| 5 | BBL Esports↗ | 27–26 | 17.7% | 44.4% | 39.3% | 50.0% |
| 6 | Sentinels↗ | 17–23 | 17.7% | 42.9% | 40.9% | 60.0% |
| 7 | Paper Rex↗ | 68–44 | 17.3% | 46.8% | 42.5% | 41.7% |
| 8 | 100 Thieves↗ | 45–28 | 17.3% | 58.8% | 43.5% | 60.0% |
| 9 | Dragon Ranger Gaming↗ | 34–39 | 17.2% | 0.0% | 37.6% | 57.1% |
| 10 | VARREL↗ | 15–25 | 16.4% | 47.7% | 42.0% | 33.3% |
| 11 | Karmine Corp↗ | 27–26 | 16.4% | 40.4% | 42.4% | 50.0% |
| 12 | FNATIC↗ | 28–27 | 16.0% | 46.9% | 40.5% | 46.7% |
| 13 | Joblife↗ | 7–6 | 15.1% | 53.8% | 44.6% | 50.0% |
| 14 | FURIA↗ | 28–35 | 14.8% | 42.6% | 35.5% | 20.0% |
| 15 | DetonatioN FocusMe↗ | 26–29 | 14.6% | 48.9% | 36.6% | 28.6% |
| 16 | Enterprise Esports↗ | 9–6 | 14.6% | 42.9% | 36.2% | 50.0% |
| 17 | LOUD↗ | 33–31 | 14.1% | 58.5% | 40.8% | 50.0% |
| 18 | Eintracht Frankfurt↗ | 8–4 | 13.7% | 50.0% | 37.2% | — |
| 19 | FULL SENSE↗ | 29–33 | 13.5% | 40.4% | 36.7% | 66.7% |
| 20 | Team Vitality↗ | 47–34 | 12.6% | 57.1% | 44.0% | 50.0% |
| 21 | Nongshim RedForce↗ | 51–33 | 12.3% | 54.1% | 43.2% | 50.0% |
| 22 | Gentle Mates↗ | 29–30 | 12.3% | 53.3% | 38.8% | 42.9% |
| 23 | Evil Geniuses↗ | 17–28 | 11.9% | 56.3% | 36.9% | 66.7% |
| 24 | PCIFIC Esports↗ | 8–30 | 11.4% | 32.1% | 31.1% | 75.0% |
| 25 | Fire Flux Esports↗ | 10–6 | 11.2% | 81.8% | 43.2% | 0.0% |
| 26 | Team Liquid↗ | 46–34 | 11.1% | 44.9% | 38.8% | 87.5% |
| 27 | TYLOO↗ | 45–31 | 11.1% | 33.3% | 41.2% | 50.0% |
| 28 | Sharper Esports↗ | 6–6 | 11.1% | 14.3% | 33.1% | 66.7% |
| 29 | Team Secret↗ | 9–27 | 10.8% | 54.2% | 33.4% | 0.0% |
| 30 | G2 Esports↗ | 66–40 | 10.4% | 60.3% | 43.9% | 45.5% |
| 31 | ENVY↗ | 18–28 | 9.3% | 62.5% | 35.7% | 25.0% |
| 32 | Gen.G↗ | 19–24 | 9.1% | 38.5% | 41.9% | 66.7% |
| 33 | All Gamers↗ | 40–36 | 9.1% | 75.0% | 37.9% | 66.7% |
| 34 | EDward Gaming↗ | 49–40 | 8.5% | 27.3% | 39.0% | 75.0% |
| 35 | LEVIATÁN↗ | 48–31 | 8.5% | 50.0% | 41.6% | 40.0% |
| 36 | GIANTX↗ | 14–28 | 8.0% | 45.0% | 34.5% | 0.0% |
| 37 | T1↗ | 52–32 | 7.9% | 36.8% | 42.3% | 57.1% |
| 38 | Team Heretics↗ | 37–32 | 7.8% | 41.9% | 40.2% | 71.4% |
| 39 | Natus Vincere↗ | 19–24 | 7.6% | 40.9% | 37.8% | 25.0% |
| 40 | Eternal Fire↗ | 21–19 | 7.5% | 23.5% | 39.2% | 50.0% |
| 41 | FUT Esports↗ | 39–40 | 6.7% | 50.0% | 39.6% | 57.1% |
| 42 | Xi Lai Gaming↗ | 51–42 | 6.3% | 20.0% | 37.9% | 33.3% |
| 43 | Global Esports↗ | 45–37 | 5.9% | 50.0% | 42.4% | 57.1% |
| 44 | Rex Regum Qeon↗ | 25–31 | 5.7% | 36.8% | 38.4% | 57.1% |
| 45 | ONSIDE GAMING↗ | 6–5 | 5.3% | 25.0% | 41.5% | 100.0% |
| 46 | KIWOOM DRX↗ | 29–32 | 5.1% | 44.4% | 37.5% | 50.0% |
| 47 | ZETA DIVISION↗ | 15–28 | 3.3% | 55.6% | 32.8% | 0.0% |
| 48 | JD Gaming↗ | 34–44 | 3.2% | 0.0% | 35.4% | 40.0% |
| 49 | FunPlus Phoenix↗ | 18–23 | — | — | 35.9% | 50.0% |
| 50 | Guangzhou Huadu Bilibili Gaming↗ | 29–31 | — | — | 40.3% | 50.0% |
| 51 | Nova Esports↗ | 19–21 | — | — | 39.1% | 60.0% |
| 52 | Trace Esports↗ | 27–36 | — | — | 36.8% | 36.4% |
| 53 | Wolves Esports↗ | 18–32 | — | — | 35.7% | 66.7% |
| 54 | Wuxi Titan Esports Club↗ | 24–38 | — | — | 37.6% | 44.4% |