Team profile

Wolves Esports

  • Region China
  • Series 20–35
  • Active 2024–2026
  • Last map 2026-08-09

Map win rate by event

10% 50% 90% VCT 2024: China Kickoff: 43% over 7 maps VCT 2024: China Stage 1: 36% over 14 maps VCT 2024: China Stage 2: 44% over 9 maps VCT 2025: China Kickoff: 20% over 5 maps VCT 2025: China Stage 1: 52% over 21 maps VCT 2025: Masters Toronto: 56% over 16 maps VCT 2025: China Stage 2: 25% over 12 maps VCT 2026: China Kickoff: 43% over 14 maps VCT 2026: China Stage 1: 17% over 12 maps VCT 2026: China Stage 2: 42% over 24 maps 202420252026

Map win % at the event (2+ maps)50%

Series 55
Maps 134
Rounds 2,896
Map win % 36.0% Better than 8% of 53 teams ▼ −4.3 Career 40.3%
Rd diff / map -1.5 Better than 8% of 53 teams ▼ −0.2 Career -1.3
Attack % 46.8% Better than 18% of 53 teams ▲ +1.1 Career 45.7%
Defense % 46.3% Better than 16% of 52 teams ▼ −2.1 Career 48.4%
Pistol % 44.0% Better than 16% of 53 teams ▼ −1.1 Career 45.1%
Record 20–35 2026: 5–14
Cur Elo 1426 Peak Elo 1710

Pro Valorant team stats · VCT 2024–2026 · China · last played 2026-08-09

Scouting report

Season2026Peers53 teamsScopeAll leaguesSample12+ maps each

Results

Series win % 26.3% 5
Map win % 36.0% 8
Round diff / map -1.5 8

Round play

Attack round win % 46.8% 18
Defense round win % 46.3% 16
Pistol win % 44.0% 16
Won after pistol win 86.4% 48
Bounce-back % 35.7% 16

Firepower

Rating 0.97 33
ACS 194.0 31
K/D 0.93 12
Opening duel win % 47.5% 12
Percentile among peerslow high/tick = 50th percentile
Wolves Esports vs 53 teams · 2026 · 12+ maps each vct-reference.com

Map win rate by event

10% 50% 90% VCT 2024: China Kickoff: 43% over 7 maps VCT 2024: China Stage 1: 36% over 14 maps VCT 2024: China Stage 2: 44% over 9 maps VCT 2025: China Kickoff: 20% over 5 maps VCT 2025: China Stage 1: 52% over 21 maps VCT 2025: Masters Toronto: 56% over 16 maps VCT 2025: China Stage 2: 25% over 12 maps VCT 2026: China Kickoff: 43% over 14 maps VCT 2026: China Stage 1: 17% over 12 maps VCT 2026: China Stage 2: 42% over 24 maps 202420252026

Map win % at the event (2+ maps)50%

Season by Season

Season Regions Record Maps Rds K D K/D ACS KAST Rating Elo
Career China · International 20–35 134 2,896 9,787 10,369 0.94 193.7 69.2% 0.96 1426
2026 China 5–14 50 1,059 3,562 3,819 0.93 194.0 70.0% 0.97 1426
2025 China · International 10–13 54 1,181 3,945 4,220 0.93 190.7 68.4% 0.94 1400
2024 China 5–8 30 656 2,280 2,330 0.98 198.3 — — 1464

Recent results

The last 10 series, newest first, scored from this team’s side.

Date Opponent Score Maps Event
Aug 9 EDward Gaming L 1–2 Ascent 13–11 · Sunset 10–13 · Haven 6–13 VCT 2026: China Stage 2
Aug 8 A Team W 2–1 Haven 11–13 · Ascent 13–8 · Summit 16–14 VCT 2026: China Stage 2
Aug 6 Dragon Ranger Gaming L 1–2 Lotus 13–11 · Haven 9–13 · Summit 8–13 VCT 2026: China Stage 2
Jul 26 FunPlus Phoenix L 0–2 Sunset 10–13 · Lotus 11–13 VCT 2026: China Stage 2
Jul 22 Xi Lai Gaming L 1–2 Summit 13–15 · Lotus 13–3 · Split 3–13 VCT 2026: China Stage 2
Jul 19 Dragon Ranger Gaming W 2–1 Sunset 13–9 · Haven 9–13 · Lotus 13–8 VCT 2026: China Stage 2
Jul 14 All Gamers L 0–2 Lotus 11–13 · Ascent 4–13 VCT 2026: China Stage 2
Jul 11 Guangzhou Huadu Bilibili Gaming L 1–2 Summit 9–13 · Split 13–4 · Lotus 5–13 VCT 2026: China Stage 2
Jul 9 Wuxi Titan Esports Club W 2–0 Sunset 13–5 · Haven 13–10 VCT 2026: China Stage 2
Apr 16 Nova Esports L 0–2 Lotus 10–13 · Fracture 8–13 VCT 2026: China Stage 1

Longest-Tenured Players

#PlayerSeries
1.  Spring 55
2.  SiuFatBB 37
3.  Yuicaw 36
4.  Juicy 23
5.  Lysoar 23

Best Players by Rating

#PlayerRating
1.  Spring 1.05
2.  yosemite 1.04
3.  Deryeon 0.99
4.  Lysoar 0.97
5.  qiutiaN 0.97

Roster by Season

Everyone who played a map for the team that season, most maps first. The number is maps played.

SeasonPlayers
2026 yosemite 50 ·  Spring 50 ·  glacier 36 ·  SiuFatBB 26 ·  jowa 26 ·  Deryeon 24 ·  aluba 24 ·  qiutiaN 14
2025 Juicy 54 ·  SiuFatBB 54 ·  Yuicaw 54 ·  Spring 54 ·  Lysoar 54
2024 pl1xx 30 ·  Yuicaw 30 ·  Spring 30 ·  aluba 30 ·  coldfish 21 ·  SiuFatBB 9

Round Play by Season

Round-level team play each season. Hover a rate for its sample.

Season Maps W–LMap Win %Round +/−Attack RoundsDefense Rounds
Career54–8040.3%-16845.7%48.4%
202618–3236.0%-7346.8%46.3%
202524–3044.4%-6546.6%47.9%
202412–1840.0%-3042.8%53.0%

Map Win Rate

Every completed map, with the side and pistol round win rates on it. Click a header to sort.

Map Played Won Lost Win% Attack RoundsDefense RoundsPistols Won
Lotus 26 8 18 30.8% 47.5% 47.0% 51.9%
Ascent 16 9 7 56.3% 41.7% 54.1% 53.1%
Haven 14 7 7 50.0% 53.7% 44.1% 50.0%
Split 13 5 8 38.5% 43.5% 48.9% 34.6%
Icebox 12 6 6 50.0% 54.0% 46.8% 50.0%
Bind 11 3 8 27.3% 44.4% 46.4% 27.3%
Sunset 10 4 6 40.0% 48.1% 47.3% 35.0%
Pearl 8 6 2 75.0% 41.3% 65.6% 56.3%
Fracture 7 2 5 28.6% 32.9% 57.6% 71.4%
Abyss 5 2 3 40.0% 49.1% 37.3% 30.0%
Breeze 5 1 4 20.0% 34.1% 43.3% 20.0%
Summit 4 1 3 25.0% 43.4% 47.9% 37.5%
Corrode 3 0 3 0.0% 40.0% 22.6% 33.3%

Map Picks & Bans

From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.

Most picked: Haven, Lotus (5) · Most banned: Breeze (12) · Permaban: Breeze, banned in 63% of series

Map Picks Bans 1st ban Own pick Opp. pick Decider
All maps 19 38 19 47% 9–10 26% 5–14 33% 4–8
Lotus 5 0 0 40% 2–3 0% 0–2 25% 1–3
Bind 2 0 0 50% 1–1 0% 0–2 100% 1–0
Fracture 2 0 0 50% 1–1 0% 0–1 —
Haven 5 5 1 60% 3–2 0% 0–1 0% 0–2
Pearl 1 1 0 100% 1–0 — 100% 1–0
Summit 1 1 0 0% 0–1 0% 0–1 50% 1–1
Abyss 0 0 0 — 25% 1–3 —
Sunset 0 1 0 — 50% 2–2 —
Ascent 2 5 0 50% 1–1 100% 1–0 —
Corrode 0 5 5 — — —
Split 0 8 3 — 100% 1–0 0% 0–2
Breeze 1 12 10 0% 0–1 0% 0–2 —

Veto known for 19 of 19 series.

Record vs Every Opponent

Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.

Players Who Play Best Against Them

All 91 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.

Frequently Asked

Who is Wolves Esports?

Wolves Esports is a professional Valorant (VCT) team competing in China, active across 2024–2026 (3 seasons) — 134 maps played, a 20–35 series record (36.4% win rate), a peak Elo of 1710. Their strongest map is Pearl (75.0% over 8 maps).

What is Wolves Esports's win rate in VCT?

Wolves Esports holds a 20–35 series record in VCT (2024–2026), a 36.4% win rate across 134 maps.

Compare with another team →

Which maps is Wolves Esports best and worst on?

Wolves Esports's strongest map in VCT is Pearl, where they win 75.0% (6–2 over 8 maps); their weakest is Bind at 27.3% (3–8 over 11 maps).

Map & series records →

How long has Wolves Esports competed in VCT?

Wolves Esports has competed in VCT from 2024 to 2026, 3 seasons in China, playing 134 maps and 2,896 rounds; last active 2026-08-09.

What is Wolves Esports's Elo rating in VCT?

Wolves Esports carries a current Elo of 1426 in the VCT Reference model, having peaked at 1710 (in 2025).

Team & player leaderboards →

Who has played the most for Wolves Esports?

Spring has played the most VCT series for Wolves Esports: 55, ahead of SiuFatBB.

Who is Wolves Esports's best player?

By rating, Spring is the best VCT player to play for Wolves Esports: a 1.05 rating with the team.

Who is Wolves Esports's biggest rival?

Wolves Esports has met Guangzhou Huadu Bilibili Gaming more than any other team in VCT: 8 series, with Wolves Esports trailing 3–5.

How many maps has Wolves Esports played in VCT?

Wolves Esports has played 134 VCT maps across 2,896 rounds since 2024, with a 0.94 team K/D and a 0.96 team rating.

Sortable leaderboards →