Team profile
EDward Gaming
Map win rate by event
Map win % at the event (2+ maps)50%
Pro Valorant team stats · VCT 2022–2026 · China · last played 2026-10-02
Scouting report
Results
Round play
Firepower
Results
Round play
Firepower
Results
Round play
Firepower
Results
Round play
Firepower
Results
Round play
Firepower
Results
Round play
Firepower
Map win rate by event
Map win % at the event (2+ maps)50%
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Career | Pacific · China · International | 77–43 | 316 | 6,708 | 24,188 | 23,085 | 1.05 | 204.0 | 71.7% | 1.01 | 1458 |
| 2026 | China · International | 21–13 | 89 | 1,839 | 6,479 | 6,394 | 1.01 | 200.8 | 70.5% | 1.00 | 1458 |
| 2025 | China · International | 19–12 | 80 | 1,736 | 6,248 | 6,026 | 1.04 | 203.3 | 71.3% | 1.01 | 1559 |
| 2024 | China · International | 23–9 | 87 | 1,824 | 6,606 | 6,231 | 1.06 | 204.4 | 72.3% | 1.03 | 1905 |
| 2023 | China · International | 10–7 | 46 | 1,002 | 3,719 | 3,420 | 1.09 | 208.4 | 73.4% | 1.01 | 1752 |
| 2022 | Pacific · International | 4–2 | 14 | 307 | 1,136 | 1,014 | 1.12 | 212.0 | 74.6% | 1.09 | 1687 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Oct 2 | Global Esports | L 0–2 | Summit 5–13 · Sunset 6–13 | VCT 2026: Champions |
| Sep 26 | LOUD | L 0–2 | Lotus 8–13 · Summit 5–13 | VCT 2026: Champions |
| Aug 11 | JD Gaming | L 0–2 | Breeze 6–13 · Summit 9–13 | VCT 2026: China Stage 2 |
| Aug 9 | Wolves Esports | W 2–1 | Ascent 11–13 · Sunset 13–10 · Haven 13–6 | VCT 2026: China Stage 2 |
| Aug 7 | Wuxi Titan Esports Club | L 1–2 | Sunset 13–7 · Split 11–13 · Ascent 9–13 | VCT 2026: China Stage 2 |
| Jul 24 | All Gamers | W 2–0 | Sunset 13–8 · Haven 13–8 | VCT 2026: China Stage 2 |
| Jul 23 | FunPlus Phoenix | W 2–1 | Breeze 9–13 · Ascent 13–9 · Split 13–5 | VCT 2026: China Stage 2 |
| Jul 21 | Nova Esports | L 0–2 | Sunset 13–15 · Lotus 10–13 | VCT 2026: China Stage 2 |
| Jul 19 | JD Gaming | W 2–0 | Breeze 13–10 · Haven 13–7 | VCT 2026: China Stage 2 |
| Jul 17 | Trace Esports | W 2–0 | Breeze 13–3 · Ascent 13–11 | VCT 2026: China Stage 2 |
Longest-Tenured Players
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
| Season | Players |
|---|---|
| 2026 | nobody 89 · ZmjjKK 89 · Smoggy 89 · CHICHOO 89 · Jieni7 61 · cb 24 · stew 4 |
| 2025 | nobody 80 · ZmjjKK 80 · Smoggy 80 · CHICHOO 80 · Jieni7 41 · S1Mon 34 · zjc 5 |
| 2024 | nobody 87 · ZmjjKK 87 · Smoggy 87 · CHICHOO 87 · Haodong 50 · S1Mon 37 |
| 2023 | nobody 46 · ZmjjKK 46 · Haodong 46 · Smoggy 46 · CHICHOO 46 |
| 2022 | nobody 14 · ZmjjKK 14 · Haodong 14 · CHICHOO 14 · Life 11 · Smoggy 3 |
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| Career | 188–128 | 59.5% | +398 | 53.9% | 51.9% |
| 2026 | 49–40 | 55.1% | +55 | 51.2% | 51.8% |
| 2025 | 45–35 | 56.3% | +82 | 54.0% | 50.5% |
| 2024 | 55–32 | 63.2% | +116 | 54.8% | 51.4% |
| 2023 | 29–17 | 63.0% | +104 | 56.8% | 53.5% |
| 2022 | 10–4 | 71.4% | +41 | 54.5% | 59.2% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| Career | 53.2% | 88.9% | 12.2% |
| 2026 | 45.5% | 85.2% | 13.4% |
| 2025 | 59.4% | 83.9% | 12.3% |
| 2024 | 52.9% | 93.5% | 7.3% |
| 2023 | 54.3% | 94.0% | 19.0% |
| 2022 | 64.3% | 94.4% | 10.0% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| Career | 8.7% | 43.3% | 42.4% |
| 2026 | 8.5% | 27.3% | 39.0% |
| 2025 | 3.7% | 50.0% | 43.1% |
| 2024 | 11.3% | 50.0% | 43.1% |
| 2023 | 11.1% | 45.8% | 45.5% |
| 2022 | 3.8% | 33.3% | 46.7% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| Career | 49.8% | 59.6% | 80.9% | 34.2% | 26.9% |
| 2026 | 43.0% | 58.7% | 83.3% | 27.3% | 25.9% |
| 2025 | 46.6% | 71.7% | 69.2% | 31.3% | 26.1% |
| 2024 | 52.6% | 55.0% | 87.2% | 32.3% | 37.0% |
| 2023 | 49.6% | 57.1% | 82.9% | 42.7% | 19.5% |
| 2022 | 58.9% | 66.0% | 76.5% | 33.3% | 33.3% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Bind | 41 | 26 | 15 | 63.4% | 52.7% | 50.1% | 52.4% |
| Haven | 40 | 23 | 17 | 57.5% | 55.9% | 51.1% | 53.8% |
| Split | 38 | 25 | 13 | 65.8% | 52.6% | 56.0% | 53.9% |
| Lotus | 37 | 17 | 20 | 45.9% | 53.4% | 45.2% | 54.1% |
| Sunset | 27 | 18 | 9 | 66.7% | 54.4% | 55.5% | 61.1% |
| Fracture | 26 | 19 | 7 | 73.1% | 60.3% | 59.9% | 55.8% |
| Ascent | 22 | 12 | 10 | 54.5% | 46.9% | 53.9% | 47.7% |
| Breeze | 22 | 15 | 7 | 68.2% | 54.7% | 55.5% | 47.7% |
| Pearl | 21 | 10 | 11 | 47.6% | 49.8% | 52.7% | 54.8% |
| Icebox | 19 | 9 | 10 | 47.4% | 54.5% | 43.2% | 52.6% |
| Abyss | 11 | 7 | 4 | 63.6% | 61.4% | 43.7% | 50.0% |
| Corrode | 9 | 7 | 2 | 77.8% | 62.5% | 60.5% | 55.6% |
| Summit | 3 | 0 | 3 | 0.0% | 39.3% | 26.7% | 16.7% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Breeze, Fracture, Haven (7) · Most banned: Pearl (12)
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 37 | 66 | 34 | 47% 17–19 | 57% 21–16 | 69% 11–5 |
| Fracture | 7 | 0 | 0 | 50% 3–3 | — | 100% 1–0 |
| Sunset | 6 | 0 | 0 | 50% 3–3 | — | — |
| Breeze | 7 | 6 | 5 | 57% 4–3 | 100% 4–0 | 50% 1–1 |
| Haven | 7 | 7 | 0 | 43% 3–4 | 57% 4–3 | 100% 1–0 |
| Corrode | 0 | 0 | 0 | — | — | 100% 3–0 |
| Bind | 2 | 3 | 0 | 50% 1–1 | 0% 0–1 | 100% 1–0 |
| Abyss | 0 | 3 | 0 | — | 75% 3–1 | — |
| Summit | 0 | 5 | 3 | — | 0% 0–3 | — |
| Split | 4 | 11 | 3 | 50% 2–2 | 50% 2–2 | 60% 3–2 |
| Lotus | 2 | 9 | 6 | 0% 0–2 | 71% 5–2 | 0% 0–1 |
| Pearl | 2 | 12 | 10 | 50% 1–1 | 25% 1–3 | 100% 1–0 |
| Ascent | 0 | 10 | 7 | — | 67% 2–1 | 0% 0–1 |
Veto known for 34 of 34 series.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 194 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is EDward Gaming?
EDward Gaming is a professional Valorant (VCT) team competing in China, active across 2022–2026 (5 seasons) — 316 maps played, a 77–43 series record (64.2% win rate), a peak Elo of 1905. Their strongest map is Corrode (77.8% over 9 maps).
What is EDward Gaming's win rate in VCT?
EDward Gaming holds a 77–43 series record in VCT (2022–2026), a 64.2% win rate across 316 maps.
Which maps is EDward Gaming best and worst on?
EDward Gaming's strongest map in VCT is Corrode, where they win 77.8% (7–2 over 9 maps); their weakest is Lotus at 45.9% (17–20 over 37 maps).
How long has EDward Gaming competed in VCT?
EDward Gaming has competed in VCT from 2022 to 2026, 5 seasons in China, playing 316 maps and 6,708 rounds; last active 2026-10-02.
What is EDward Gaming's Elo rating in VCT?
EDward Gaming carries a current Elo of 1458 in the VCT Reference model, having peaked at 1905 (in 2024).
Who has played the most for EDward Gaming?
nobody has played the most VCT series for EDward Gaming: 120, ahead of ZmjjKK.
Who is EDward Gaming's best player?
By rating, CHICHOO is the best VCT player to play for EDward Gaming: a 1.09 rating with the team.
Who is EDward Gaming's biggest rival?
EDward Gaming has met Guangzhou Huadu Bilibili Gaming more than any other team in VCT: 11 series, with EDward Gaming leading 7–4.
How many maps has EDward Gaming played in VCT?
EDward Gaming has played 316 VCT maps across 6,708 rounds since 2022, with a 1.05 team K/D and a 1.01 team rating.