Team profile
Papara SuperMassive
Map win rate by event
Map win % at the event (2+ maps)50%
Pro Valorant team stats · VCT 2021–2022 · EMEA · last played 2022-03-12
Scouting report
Results
Round play
Firepower
Map win rate by event
Map win % at the event (2+ maps)50%
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Career | EMEA · International | 5–10 | 38 | 783 | 2,694 | 2,742 | 0.98 | 197.2 | 70.3% | 0.97 | 1350 |
| 2022 | EMEA | 0–5 | 11 | 243 | 767 | 905 | 0.85 | 183.3 | 64.8% | 0.86 | 1350 |
| 2021 | EMEA · International | 5–5 | 27 | 540 | 1,927 | 1,837 | 1.05 | 202.8 | 72.5% | 1.02 | 1552 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Mar 12 | Guild Esports | L 1–2 | Haven 13–10 · Breeze 1–13 · Icebox 17–19 | VCT 2022: EMEA Stage 1 Challengers |
| Mar 11 | FNATIC | L 0–2 | Icebox 9–13 · Ascent 4–13 | VCT 2022: EMEA Stage 1 Challengers |
| Mar 5 | BBL Esports | L 0–2 | Split 7–13 · Icebox 10–13 | VCT 2022: EMEA Stage 1 Challengers |
| Feb 20 | G2 Esports | L 0–2 | Split 9–13 · Haven 10–13 | VCT 2022: EMEA Stage 1 Challengers |
| Feb 12 | Acend | L 0–2 | Ascent 12–14 · Bind 4–13 | VCT 2022: EMEA Stage 1 Challengers |
| Oct 15 | FUT Esports | L 1–2 | Split 8–13 · Haven 13–6 · Icebox 4–13 | VCT 2021: EMEA LCQ |
| Oct 12 | One Breath Gaming | W 2–1 | Breeze 13–5 · Split 10–13 · Haven 13–3 | VCT 2021: EMEA LCQ |
| Oct 11 | Guild Esports | L 1–2 | Breeze 13–8 · Icebox 15–17 · Split 8–13 | VCT 2021: EMEA LCQ |
| Sep 16 | Acend | L 1–2 | Ascent 13–6 · Bind 7–13 · Split 10–13 | VCT 2021: Masters Berlin |
| Sep 15 | Paper Rex | W 2–1 | Haven 12–14 · Breeze 13–2 · Split 13–10 | VCT 2021: Masters Berlin |
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| Career | 14–24 | 36.8% | -27 | 48.4% | 48.2% |
| 2022 | 1–10 | 9.1% | -51 | 42.1% | 37.2% |
| 2021 | 13–14 | 48.1% | +24 | 51.2% | 53.1% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| Career | 43.4% | 97.0% | 9.3% |
| 2022 | 45.5% | 90.0% | 0.0% |
| 2021 | 42.6% | 100.0% | 12.9% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| Career | 5.2% | 72.7% | 39.0% |
| 2022 | 2.4% | 100.0% | 34.1% |
| 2021 | 7.0% | 66.7% | 41.9% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| Career | 50.7% | 59.6% | 73.6% | 30.9% | 19.6% |
| 2022 | 43.9% | 43.3% | 70.0% | 22.6% | 12.5% |
| 2021 | 54.3% | 65.5% | 74.4% | 34.9% | 23.3% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Split | 9 | 2 | 7 | 22.2% | 44.9% | 46.4% | 33.3% |
| Ascent | 7 | 4 | 3 | 57.1% | 57.1% | 56.9% | 57.1% |
| Haven | 7 | 4 | 3 | 57.1% | 56.3% | 49.3% | 42.9% |
| Bind | 6 | 1 | 5 | 16.7% | 36.6% | 36.8% | 41.7% |
| Icebox | 5 | 0 | 5 | 0.0% | 41.0% | 43.5% | 50.0% |
| Breeze | 4 | 3 | 1 | 75.0% | 52.2% | 62.2% | 37.5% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Ascent, Haven (2) · Most banned: Fracture (5)
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 5 | 10 | 5 | 20% 1–4 | 0% 0–5 | 0% 0–1 |
| Haven | 2 | 0 | 0 | 50% 1–1 | — | — |
| Ascent | 2 | 1 | 0 | 0% 0–2 | — | — |
| Icebox | 1 | 1 | 0 | 0% 0–1 | 0% 0–1 | 0% 0–1 |
| Split | 0 | 0 | 0 | — | 0% 0–2 | — |
| Breeze | 0 | 1 | 0 | — | 0% 0–1 | — |
| Bind | 0 | 2 | 0 | — | 0% 0–1 | — |
| Fracture | 0 | 5 | 5 | — | — | — |
Veto known for 5 of 5 series.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 45 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is Papara SuperMassive?
Papara SuperMassive is a professional Valorant (VCT) team competing in EMEA, active across 2021–2022 (2 seasons) — 38 maps played, a 5–10 series record (33.3% win rate), a peak Elo of 1721. Their strongest map is Split (22.2% over 9 maps).
What is Papara SuperMassive's win rate in VCT?
Papara SuperMassive holds a 5–10 series record in VCT (2021–2022), a 33.3% win rate across 38 maps.
Which maps is Papara SuperMassive best and worst on?
Papara SuperMassive's strongest map in VCT is Split, where they win 22.2% (2–7 over 9 maps).
How long has Papara SuperMassive competed in VCT?
Papara SuperMassive has competed in VCT from 2021 to 2022, 2 seasons in EMEA, playing 38 maps and 783 rounds; last active 2022-03-12.
What is Papara SuperMassive's Elo rating in VCT?
Papara SuperMassive finished its last VCT season, 2022, with an end-of-season Elo of 1350 in the VCT Reference model, having peaked at 1721 (in 2021).
Who has played the most for Papara SuperMassive?
Brave has played the most VCT series for Papara SuperMassive: 15, ahead of Izzy.
Who is Papara SuperMassive's best player?
By rating, russ is the best VCT player to play for Papara SuperMassive: a 1.04 rating with the team.
Who is Papara SuperMassive's biggest rival?
Papara SuperMassive has met Acend more than any other team in VCT: 4 series, with Papara SuperMassive trailing 1–3.
How many maps has Papara SuperMassive played in VCT?
Papara SuperMassive has played 38 VCT maps across 783 rounds since 2021, with a 0.98 team K/D and a 0.97 team rating.