Team profile
Sharks Esports
Map win rate by event
Map win % at the event (2+ maps)50%
Pro Valorant team stats · VCT 2021–2022 · Americas · last played 2022-03-05
Scouting report
Results
Round play
Firepower
Map win rate by event
Map win % at the event (2+ maps)50%
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Career | Americas · International | 6–12 | 46 | 926 | 3,062 | 3,319 | 0.92 | 192.6 | 68.5% | 0.95 | 1443 |
| 2022 | Americas | 1–3 | 9 | 193 | 639 | 690 | 0.93 | 194.0 | 68.9% | 0.97 | 1443 |
| 2021 | Americas · International | 5–9 | 37 | 733 | 2,423 | 2,629 | 0.92 | 192.3 | 68.4% | 0.94 | 1485 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Mar 5 | FURIA | W 2–0 | Breeze 13–10 · Icebox 13–9 | VCT 2022: Brazil Stage 1 Challengers |
| Feb 27 | INGAMING Esports | L 0–2 | Haven 10–13 · Breeze 9–13 | VCT 2022: Brazil Stage 1 Challengers |
| Feb 19 | Ninjas In Pyjamas | L 0–2 | Fracture 4–13 · Icebox 8–13 | VCT 2022: Brazil Stage 1 Challengers |
| Feb 13 | Keyd Stars | L 1–2 | Fracture 13–10 · Ascent 9–13 · Icebox 7–13 | VCT 2022: Brazil Stage 1 Challengers |
| Oct 14 | FURIA | L 0–2 | Haven 11–13 · Ascent 10–13 | VCT 2021: South America LCQ |
| Oct 11 | Australs | L 1–2 | Split 14–12 · Ascent 11–13 · Icebox 12–14 | VCT 2021: South America LCQ |
| Oct 11 | E-Xolos LAZER | W 2–0 | Ascent 13–2 · Haven 13–5 | VCT 2021: South America LCQ |
| Aug 20 | Keyd Stars | L 1–2 | Breeze 5–13 · Bind 13–6 · Icebox 1–13 | VCT 2021: Brazil Stage 3 Challengers |
| Aug 15 | FURIA | L 0–2 | Haven 8–13 · Ascent 2–13 | VCT 2021: Brazil Stage 3 Challengers |
| Aug 12 | Keyd Stars | W 2–0 | Haven 13–5 · Icebox 13–9 | VCT 2021: Brazil Stage 3 Challengers |
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| Career | 18–28 | 39.1% | -66 | 47.2% | 45.7% |
| 2022 | 3–6 | 33.3% | -21 | 51.1% | 38.6% |
| 2021 | 15–22 | 40.5% | -45 | 46.2% | 47.6% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| Career | 48.9% | 91.1% | 14.9% |
| 2022 | 50.0% | 100.0% | 11.1% |
| 2021 | 48.6% | 88.9% | 15.8% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| Career | 10.5% | 48.0% | 35.2% |
| 2022 | 11.9% | 28.6% | 34.7% |
| 2021 | 10.1% | 55.6% | 35.3% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| Career | 43.4% | 62.7% | 87.5% | 35.7% | 15.5% |
| 2022 | 41.7% | 66.7% | 66.7% | 33.3% | 25.0% |
| 2021 | 43.9% | 61.5% | 93.2% | 36.5% | 11.8% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Ascent | 12 | 5 | 7 | 41.7% | 40.0% | 55.0% | 41.7% |
| Icebox | 11 | 3 | 8 | 27.3% | 45.7% | 37.5% | 45.5% |
| Haven | 10 | 6 | 4 | 60.0% | 57.3% | 53.7% | 65.0% |
| Bind | 7 | 1 | 6 | 14.3% | 47.1% | 35.1% | 50.0% |
| Breeze | 3 | 1 | 2 | 33.3% | 42.9% | 42.9% | 50.0% |
| Fracture | 2 | 1 | 1 | 50.0% | 62.5% | 29.2% | 25.0% |
| Split | 1 | 1 | 0 | 100.0% | 46.2% | 61.5% | 50.0% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Fracture, Haven, Icebox (1) · Most banned: Split (3)
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 3 | 6 | 3 | 33% 1–2 | 33% 1–2 | — |
| Fracture | 1 | 0 | 0 | 0% 0–1 | — | — |
| Haven | 1 | 0 | 0 | 0% 0–1 | — | — |
| Icebox | 1 | 1 | 0 | 100% 1–0 | 0% 0–1 | — |
| Ascent | 0 | 1 | 0 | — | — | — |
| Breeze | 0 | 1 | 0 | — | 50% 1–1 | — |
| Split | 0 | 3 | 3 | — | — | — |
Veto known for 3 of 4 series. Series whose veto was not published are left out of every count above.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 47 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is Sharks Esports?
Sharks Esports is a professional Valorant (VCT) team competing in Americas, active across 2021–2022 (2 seasons) — 46 maps played, a 6–12 series record (33.3% win rate), a peak Elo of 1612. Their strongest map is Haven (60.0% over 10 maps).
What is Sharks Esports's win rate in VCT?
Sharks Esports holds a 6–12 series record in VCT (2021–2022), a 33.3% win rate across 46 maps.
Which maps is Sharks Esports best and worst on?
Sharks Esports's strongest map in VCT is Haven, where they win 60.0% (6–4 over 10 maps); their weakest is Icebox at 27.3% (3–8 over 11 maps).
How long has Sharks Esports competed in VCT?
Sharks Esports has competed in VCT from 2021 to 2022, 2 seasons in Americas, playing 46 maps and 926 rounds; last active 2022-03-05.
What is Sharks Esports's Elo rating in VCT?
Sharks Esports finished its last VCT season, 2022, with an end-of-season Elo of 1443 in the VCT Reference model, having peaked at 1612 (in 2021).
Who has played the most for Sharks Esports?
prozin has played the most VCT series for Sharks Esports: 18, ahead of gaabxx.
Who is Sharks Esports's best player?
By rating, KILLDREAM is the best VCT player to play for Sharks Esports: a 1.09 rating with the team.
Who is Sharks Esports's biggest rival?
Sharks Esports has met FURIA more than any other team in VCT: 4 series, with Sharks Esports level at 2–2.
How many maps has Sharks Esports played in VCT?
Sharks Esports has played 46 VCT maps across 926 rounds since 2021, with a 0.92 team K/D and a 0.95 team rating.