Team profile
SPEAR GAMING
Map win rate by event
Not enough events with rated maps to draw a trend yet.
Pro Valorant team stats · VCT 2022 · Pacific · last played 2022-06-20
Scouting report
Results
Round play
Firepower
Map win rate by event
Not enough events with rated maps to draw a trend yet.
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | Pacific | 3–6 | 23 | 474 | 1,567 | 1,760 | 0.89 | 192.2 | 66.1% | 0.92 | 1410 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Jun 20 | World Game Star | L 1–2 | Split 12–14 · Bind 13–10 · Haven 6–13 | VCT 2022: Korea Stage 2 Challengers |
| Jun 18 | DAMWON Gaming | L 0–2 | Breeze 11–13 · Bind 11–13 | VCT 2022: Korea Stage 2 Challengers |
| Jun 13 | KIWOOM DRX | L 0–2 | Fracture 4–13 · Haven 5–13 | VCT 2022: Korea Stage 2 Challengers |
| Jun 11 | Maru Gaming | L 1–2 | Fracture 9–13 · Bind 13–9 · Breeze 10–13 | VCT 2022: Korea Stage 2 Challengers |
| Jun 5 | CNJ Esports | W 2–1 | Ascent 8–13 · Icebox 13–11 · Haven 13–10 | VCT 2022: Korea Stage 2 Challengers |
| May 30 | DAMWON Gaming | L 0–2 | Ascent 7–13 · Bind 5–13 | VCT 2022: Korea Stage 2 Challengers |
| May 28 | Incheon On Sla2ers | L 0–2 | Breeze 10–13 · Ascent 4–13 | VCT 2022: Korea Stage 2 Challengers |
| May 24 | World Game Star | W 2–1 | Bind 3–13 · Haven 13–10 · Ascent 13–4 | VCT 2022: Korea Stage 2 Challengers |
| May 22 | Tartarus | W 2–1 | Breeze 13–5 · Fracture 4–13 · Ascent 13–6 | VCT 2022: Korea Stage 2 Challengers |
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| 2022 | 8–15 | 34.8% | -48 | 47.0% | 42.7% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| 2022 | 45.7% | 90.5% | 8.0% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| 2022 | 5.4% | 25.0% | 33.5% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| 2022 | 49.5% | 51.6% | 66.7% | 25.4% | 17.9% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Ascent | 5 | 2 | 3 | 40.0% | 51.7% | 41.2% | 60.0% |
| Bind | 5 | 2 | 3 | 40.0% | 45.3% | 42.0% | 50.0% |
| Breeze | 4 | 1 | 3 | 25.0% | 50.0% | 50.0% | 37.5% |
| Haven | 4 | 2 | 2 | 50.0% | 41.7% | 46.8% | 37.5% |
| Fracture | 3 | 0 | 3 | 0.0% | 37.0% | 24.1% | 33.3% |
| Icebox | 1 | 1 | 0 | 100.0% | 58.3% | 50.0% | 50.0% |
| Split | 1 | 0 | 1 | 0.0% | 46.2% | 46.2% | 50.0% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Ascent (3) · Most banned: Fracture (6) · Permaban: Fracture, banned in 67% of series
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 9 | 18 | 9 | 11% 1–8 | 50% 4–4 | 50% 3–3 |
| Ascent | 3 | 2 | 2 | 0% 0–3 | — | 100% 2–0 |
| Bind | 2 | 1 | 0 | 50% 1–1 | 33% 1–2 | — |
| Breeze | 1 | 1 | 0 | 0% 0–1 | 50% 1–1 | 0% 0–1 |
| Split | 1 | 1 | 0 | 0% 0–1 | — | — |
| Haven | 0 | 2 | 1 | — | 100% 1–0 | 33% 1–2 |
| Fracture | 2 | 6 | 5 | 0% 0–2 | 0% 0–1 | — |
| Icebox | 0 | 5 | 1 | — | 100% 1–0 | — |
Veto known for 9 of 9 series.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 35 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is SPEAR GAMING?
SPEAR GAMING is a professional Valorant (VCT) team competing in Pacific, active across 2022 (1 season) — 23 maps played, a 3–6 series record (33.3% win rate), a peak Elo of 1543.
What is SPEAR GAMING's win rate in VCT?
SPEAR GAMING holds a 3–6 series record in VCT (2022), a 33.3% win rate across 23 maps.
How long has SPEAR GAMING competed in VCT?
SPEAR GAMING has competed in VCT in 2022, 1 season in Pacific, playing 23 maps and 474 rounds; last active 2022-06-20.
What is SPEAR GAMING's Elo rating in VCT?
SPEAR GAMING finished its last VCT season, 2022, with an end-of-season Elo of 1410 in the VCT Reference model, having peaked at 1543 (in 2022).
Who has played the most for SPEAR GAMING?
Keria has played the most VCT series for SPEAR GAMING: 9, ahead of pr0xy.
Who is SPEAR GAMING's best player?
By rating, Ssun is the best VCT player to play for SPEAR GAMING: a 1.10 rating with the team.
How many maps has SPEAR GAMING played in VCT?
SPEAR GAMING has played 23 VCT maps across 474 rounds since 2022, with a 0.89 team K/D and a 0.92 team rating.