Team profile
TUBEPLE Gaming
Map win rate by event
Not enough events with rated maps to draw a trend yet.
Pro Valorant team stats · VCT 2021 · Pacific · last played 2021-04-29
Scouting report
No season with 12+ maps yet — too small a sample to rank against peers. The tables below have every figure.
Map win rate by event
Not enough events with rated maps to draw a trend yet.
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | Pacific | 0–1 | 2 | 46 | 153 | 166 | 0.92 | 193.8 | 65.9% | 0.92 | 1459 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Apr 29 | Rio Company | L 0–2 | Ascent 10–13 · Icebox 10–13 | VCT 2021: Korea Stage 2 Challengers |
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| 2021 | 0–2 | 0.0% | -6 | 43.5% | 43.5% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| 2021 | 50.0% | 100.0% | 0.0% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| 2021 | 5.6% | 100.0% | 40.9% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| 2021 | 35.0% | 80.0% | 75.0% | 40.0% | 0.0% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Ascent | 1 | 0 | 1 | 0.0% | 36.4% | 50.0% | 50.0% |
| Icebox | 1 | 0 | 1 | 0.0% | 50.0% | 36.4% | 50.0% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Icebox (1) · Most banned: Bind (1)
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 1 | 1 | 1 | 0% 0–1 | 0% 0–1 | — |
| Icebox | 1 | 0 | 0 | 0% 0–1 | — | — |
| Ascent | 0 | 0 | 0 | — | 0% 0–1 | — |
| Bind | 0 | 1 | 1 | — | — | — |
Veto known for 1 of 1 series.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 4 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is TUBEPLE Gaming?
TUBEPLE Gaming is a professional Valorant (VCT) team competing in Pacific, active across 2021 (1 season) — 2 maps played, a 0–1 series record (0.0% win rate), a peak Elo of 1478.
What is TUBEPLE Gaming's win rate in VCT?
TUBEPLE Gaming holds a 0–1 series record in VCT (2021), a 0.0% win rate across 2 maps.
How long has TUBEPLE Gaming competed in VCT?
TUBEPLE Gaming has competed in VCT in 2021, 1 season in Pacific, playing 2 maps and 46 rounds; last active 2021-04-29.
What is TUBEPLE Gaming's Elo rating in VCT?
TUBEPLE Gaming finished its last VCT season, 2021, with an end-of-season Elo of 1459 in the VCT Reference model, having peaked at 1478 (in 2021).
Who has played the most for TUBEPLE Gaming?
H1yaA has played the most VCT series for TUBEPLE Gaming: 1, ahead of IDG.
Who is TUBEPLE Gaming's best player?
By rating, Persia is the best VCT player to play for TUBEPLE Gaming: a 1.02 rating with the team.
How many maps has TUBEPLE Gaming played in VCT?
TUBEPLE Gaming has played 2 VCT maps across 46 rounds since 2021, with a 0.92 team K/D and a 0.92 team rating.