Team profile
CERBERUS Esports
Map win rate by event
Map win % at the event (2+ maps)50%
Pro Valorant team stats · VCT 2021–2022 · Pacific · last played 2022-08-04
Scouting report
No season with 12+ maps yet — too small a sample to rank against peers. The tables below have every figure.
Map win rate by event
Map win % at the event (2+ maps)50%
Season by Season
| Season | Regions | Record | Maps | Rds | K | D | K/D | ACS | KAST | Rating | Elo |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Career | Pacific | 1–6 | 14 | 283 | 908 | 1,117 | 0.81 | 187.8 | 62.8% | 0.85 | 1395 |
| 2022 | Pacific | 1–2 | 7 | 140 | 452 | 537 | 0.84 | 186.4 | 63.7% | 0.86 | 1395 |
| 2021 | Pacific | 0–4 | 7 | 143 | 456 | 580 | 0.79 | 189.1 | 61.9% | 0.84 | 1345 |
Recent results
The last 10 series, newest first, scored from this team’s side.
| Date | Opponent | Score | Maps | Event |
|---|---|---|---|---|
| Aug 4 | ORDER | L 0–2 | Breeze 5–13 · Ascent 2–13 | VCT 2022: Pacific LCQ |
| Aug 3 | Griffin E-Sports | W 2–1 | Haven 7–13 · Breeze 13–11 · Bind 13–7 | VCT 2022: Pacific LCQ |
| Aug 1 | Alter Ego | L 0–2 | Haven 10–13 · Bind 7–13 | VCT 2022: Pacific LCQ |
| Aug 20 | FULL SENSE | L 0–2 | Breeze 5–13 · Bind 7–13 | VCT 2021: SEA Stage 3 Challengers |
| Aug 19 | Bren Esports | L 0–2 | Ascent 10–13 · Haven 6–13 | VCT 2021: SEA Stage 3 Challengers |
| May 1 | NXL LIGAGAME | L 0–1 | Bind 9–13 | VCT 2021: SEA Stage 2 Challengers |
| Apr 29 | BOOM Esports | L 0–2 | Split 4–13 · Haven 11–13 | VCT 2021: SEA Stage 2 Challengers |
Roster by Season
Everyone who played a map for the team that season, most maps first. The number is maps played.
Round Play by Season
Round-level team play each season. Hover a rate for its sample.
Round win % by buy matchup, on team loadout value (equipment held): Full 20k+, Semi 10–20k, Eco under 10k — every matchup with a full buy on one side; this team’s buy first, pistol rounds excluded. China league maps record no economy, shown as —.
| Season | Maps W–L | Map Win % | Round +/− | Attack Rounds | Defense Rounds |
|---|---|---|---|---|---|
| Career | 2–12 | 14.3% | -65 | 37.9% | 39.2% |
| 2022 | 2–5 | 28.6% | -26 | 35.7% | 45.7% |
| 2021 | 0–7 | 0.0% | -39 | 40.0% | 32.9% |
| Season | Pistols Won | Won After Pistol Win | Won After Pistol Loss |
|---|---|---|---|
| Career | 32.1% | 77.8% | 10.5% |
| 2022 | 14.3% | 50.0% | 16.7% |
| 2021 | 50.0% | 85.7% | 0.0% |
| Season | Force Rate | Won on Forces | Bounce-Back |
|---|---|---|---|
| Career | 9.9% | 55.6% | 36.8% |
| 2022 | 12.2% | 80.0% | 42.5% |
| 2021 | 8.0% | 25.0% | 31.6% |
| Season | Full v Full | Full v Semi | Full v Eco | Semi v Full | Eco v Full |
|---|---|---|---|---|---|
| Career | 36.9% | 55.2% | 84.6% | 27.9% | 36.0% |
| 2022 | 40.0% | 62.5% | 87.5% | 43.8% | 41.7% |
| 2021 | 33.3% | 46.2% | 80.0% | 18.5% | 30.8% |
Map Win Rate
Every completed map, with the side and pistol round win rates on it. Click a header to sort.
| Map | Played | Won | Lost | Win% | Attack Rounds | Defense Rounds | Pistols Won |
|---|---|---|---|---|---|---|---|
| Bind | 4 | 1 | 3 | 25.0% | 39.5% | 47.7% | 12.5% |
| Haven | 4 | 0 | 4 | 0.0% | 44.2% | 34.9% | 62.5% |
| Breeze | 3 | 1 | 2 | 33.3% | 36.7% | 40.0% | 16.7% |
| Ascent | 2 | 0 | 2 | 0.0% | 29.2% | 35.7% | 50.0% |
| Split | 1 | 0 | 1 | 0.0% | 20.0% | 25.0% | 0.0% |
Map Picks & Bans
From each series’ map veto, most picked first and most banned last. Picks and Bans count series; the win rates count completed maps, split by who chose the map. Hover a rate for its record.
Most picked: Haven (2) · Most banned: Fracture, Split (3)
| Map | Picks | Bans | 1st ban | Own pick | Opp. pick | Decider |
|---|---|---|---|---|---|---|
| All maps | 3 | 6 | 3 | 0% 0–3 | 33% 1–2 | 100% 1–0 |
| Haven | 2 | 0 | 0 | 0% 0–2 | — | — |
| Ascent | 1 | 0 | 0 | 0% 0–1 | — | — |
| Bind | 0 | 0 | 0 | — | 0% 0–1 | 100% 1–0 |
| Breeze | 0 | 0 | 0 | — | 50% 1–1 | — |
| Fracture | 0 | 3 | 3 | — | — | — |
| Split | 0 | 3 | 0 | — | — | — |
Veto known for 3 of 3 series.
Record vs Every Opponent
Series and map record against each team faced, most-met first. Rounds is the round difference over those maps.
All 24 opposing players who faced this team on 2+ maps, ranked by how far their rating against it beats their usual.
Frequently Asked
Who is CERBERUS Esports?
CERBERUS Esports is a professional Valorant (VCT) team competing in Pacific, active across 2021–2022 (2 seasons) — 14 maps played, a 1–6 series record (14.3% win rate), a peak Elo of 1478.
What is CERBERUS Esports's win rate in VCT?
CERBERUS Esports holds a 1–6 series record in VCT (2021–2022), a 14.3% win rate across 14 maps.
How long has CERBERUS Esports competed in VCT?
CERBERUS Esports has competed in VCT from 2021 to 2022, 2 seasons in Pacific, playing 14 maps and 283 rounds; last active 2022-08-04.
What is CERBERUS Esports's Elo rating in VCT?
CERBERUS Esports finished its last VCT season, 2022, with an end-of-season Elo of 1395 in the VCT Reference model, having peaked at 1478 (in 2022).
Who has played the most for CERBERUS Esports?
Akashi has played the most VCT series for CERBERUS Esports: 7, ahead of viness.
Who is CERBERUS Esports's best player?
By rating, Kishi is the best VCT player to play for CERBERUS Esports: a 1.08 rating with the team.
How many maps has CERBERUS Esports played in VCT?
CERBERUS Esports has played 14 VCT maps across 283 rounds since 2021, with a 0.81 team K/D and a 0.85 team rating.